Some of Our Succes Stories

Success story

Dutch gift to Estonia: Nation branding

‘Simply ESTonishing country branding proposal by a Dutchman, clearly the bEST so far’, tweeted the prime minister of Estonia in response to the gift to his country from city marketeer Peter Kentie. ‘I wanted to help this famous and at the same time unfamiliar country with its nation branding.’

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Finding your way on the water

Waternet and TamTam have launched the first app with a navigation system for Amsterdam’s waterways. It is packed with practical information for having a good time on the increasingly crowded canals. Because the better the boating traffic is spread out, the nicer it is on the canals.

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Blendle: The best of newspapers and magazines

It required some serious persuasion, but now Dutch and Belgian publishers are convinced. Blendle brings paid journalism to readers in a completely new way – not in a newspaper or magazine, but by the article. As a game changer in the publishing world, Blendle is often compared to iTunes. 

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Diagnosis within a minute

How can you identify delirium in time? The umc Utrecht had the medical expertise, but not any practical applications. At their own expense, industrial design agency npk designed a device that is beneficial to the healthcare sector.

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Denim that cleans the sea

Retrieving plastic rubbish from the ocean to make a popular clothing collection: G-Star managed to do just that with the help of Pharrell Williams and Bionic Yarn. “For us, it is about generating awareness for the pollution of the ocean.” The principle is simple. Reclaimed pet bottles are pulverized by Bionic Yarn and processed to form the core of an ‘eco thread’ that feels soft and natural, as the exterior is made from cotton. 

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3d printed canal house

A 3d-printed canal house: It might sound like science fiction, but in the meantime, the walls are growing line by line. Anyone who takes the ferry to Amsterdam-Noord can see it with their own two eyes.

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abcdesim: Saving lives with a game

abcdesim is the first game in the Netherlands to be recognized as a complete training tool. This crossover between medical science and the gaming industry is proving highly effective for learning to save lives. Players have 15 minutes to stabilize the virtual patients. Just like in real life, what is wrong with the patient is unknown.

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Smartgate, a connecting game

By playing the game, the player gains insight into how the chain works as a system and into the advantages of the services of SmartGate Cargo. During the game the player has to deal with the transport of freight at the airport, from the transporter hall where the goods come in, via the forwarder and the handler to the airline to be finally transported by air.

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